MIN_H            1976 drivers/gpu/ipu-v3/ipu-image-convert.c 	in->pix.height = clamp_align(in->pix.height, MIN_H, MAX_H,
MIN_H            1986 drivers/gpu/ipu-v3/ipu-image-convert.c 	out->pix.height = clamp_align(out->pix.height, MIN_H, MAX_H,
MIN_H             539 drivers/media/platform/coda/coda-common.c 			      &f->fmt.pix.height, MIN_H, max_h, H_ALIGN,
MIN_H            1183 drivers/media/platform/coda/coda-common.c 	fsize->stepwise.min_height = MIN_H;
MIN_H            1138 drivers/media/platform/imx-pxp.c 			      &f->fmt.pix.height, MIN_H, MAX_H, ALIGN_H, 0);
MIN_H             484 drivers/media/platform/mx2_emmaprp.c 				      MIN_H, MAX_H, H_ALIGN, S_ALIGN);
MIN_H             489 drivers/media/platform/mx2_emmaprp.c 				      MIN_H, MAX_H, H_ALIGN, S_ALIGN);
MIN_H             441 drivers/media/platform/sh_veu.c 			      &pix->height, MIN_H, MAX_H, 0, 0);
MIN_H            1629 drivers/media/platform/ti-vpe/vpe.c 			      &pix->height, MIN_H, MAX_H, H_ALIGN,
MIN_H            1844 drivers/media/platform/ti-vpe/vpe.c 		&s->r.height, MIN_H, height, H_ALIGN, S_ALIGN);
MIN_H             723 drivers/media/platform/vim2m.c 	fsize->stepwise.min_height = MIN_H;
MIN_H             779 drivers/media/platform/vim2m.c 	if (f->fmt.pix.height < MIN_H)
MIN_H             780 drivers/media/platform/vim2m.c 		f->fmt.pix.height = MIN_H;
MIN_H             180 drivers/staging/media/imx/imx-ic-prp.c 				      MIN_H, MAX_H, H_ALIGN, S_ALIGN);
MIN_H            1291 drivers/staging/media/imx/imx-media-csi.c 		fse->min_height = MIN_H;
MIN_H            1467 drivers/staging/media/imx/imx-media-csi.c 				      MIN_H, MAX_H, H_ALIGN, S_ALIGN);
MIN_H             609 drivers/staging/media/imx/imx-media-vdic.c 				      MIN_H, MAX_H_VDIC, H_ALIGN, S_ALIGN);