root/drivers/input/joystick/analog.c

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DEFINITIONS

This source file includes following definitions.
  1. get_time_pit
  2. get_time
  3. delta
  4. analog_decode
  5. analog_cooked_read
  6. analog_button_read
  7. analog_poll
  8. analog_open
  9. analog_close
  10. analog_calibrate_timer
  11. analog_name
  12. analog_init_device
  13. analog_init_masks
  14. analog_init_port
  15. analog_connect
  16. analog_disconnect
  17. analog_parse_options
  18. analog_init
  19. analog_exit

   1 // SPDX-License-Identifier: GPL-2.0-or-later
   2 /*
   3  *  Copyright (c) 1996-2001 Vojtech Pavlik
   4  */
   5 
   6 /*
   7  * Analog joystick and gamepad driver for Linux
   8  */
   9 
  10 /*
  11  */
  12 
  13 #include <linux/delay.h>
  14 #include <linux/kernel.h>
  15 #include <linux/module.h>
  16 #include <linux/slab.h>
  17 #include <linux/bitops.h>
  18 #include <linux/init.h>
  19 #include <linux/input.h>
  20 #include <linux/gameport.h>
  21 #include <linux/jiffies.h>
  22 #include <linux/timex.h>
  23 #include <linux/timekeeping.h>
  24 
  25 #define DRIVER_DESC     "Analog joystick and gamepad driver"
  26 
  27 MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
  28 MODULE_DESCRIPTION(DRIVER_DESC);
  29 MODULE_LICENSE("GPL");
  30 
  31 static bool use_ktime = true;
  32 module_param(use_ktime, bool, 0400);
  33 MODULE_PARM_DESC(use_ktime, "Use ktime for measuring I/O speed");
  34 
  35 /*
  36  * Option parsing.
  37  */
  38 
  39 #define ANALOG_PORTS            16
  40 
  41 static char *js[ANALOG_PORTS];
  42 static unsigned int js_nargs;
  43 static int analog_options[ANALOG_PORTS];
  44 module_param_array_named(map, js, charp, &js_nargs, 0);
  45 MODULE_PARM_DESC(map, "Describes analog joysticks type/capabilities");
  46 
  47 /*
  48  * Times, feature definitions.
  49  */
  50 
  51 #define ANALOG_RUDDER           0x00004
  52 #define ANALOG_THROTTLE         0x00008
  53 #define ANALOG_AXES_STD         0x0000f
  54 #define ANALOG_BTNS_STD         0x000f0
  55 
  56 #define ANALOG_BTNS_CHF         0x00100
  57 #define ANALOG_HAT1_CHF         0x00200
  58 #define ANALOG_HAT2_CHF         0x00400
  59 #define ANALOG_HAT_FCS          0x00800
  60 #define ANALOG_HATS_ALL         0x00e00
  61 #define ANALOG_BTN_TL           0x01000
  62 #define ANALOG_BTN_TR           0x02000
  63 #define ANALOG_BTN_TL2          0x04000
  64 #define ANALOG_BTN_TR2          0x08000
  65 #define ANALOG_BTNS_TLR         0x03000
  66 #define ANALOG_BTNS_TLR2        0x0c000
  67 #define ANALOG_BTNS_GAMEPAD     0x0f000
  68 
  69 #define ANALOG_HBTN_CHF         0x10000
  70 #define ANALOG_ANY_CHF          0x10700
  71 #define ANALOG_SAITEK           0x20000
  72 #define ANALOG_EXTENSIONS       0x7ff00
  73 #define ANALOG_GAMEPAD          0x80000
  74 
  75 #define ANALOG_MAX_TIME         3       /* 3 ms */
  76 #define ANALOG_LOOP_TIME        2000    /* 2 * loop */
  77 #define ANALOG_SAITEK_DELAY     200     /* 200 us */
  78 #define ANALOG_SAITEK_TIME      2000    /* 2000 us */
  79 #define ANALOG_AXIS_TIME        2       /* 2 * refresh */
  80 #define ANALOG_INIT_RETRIES     8       /* 8 times */
  81 #define ANALOG_FUZZ_BITS        2       /* 2 bit more */
  82 #define ANALOG_FUZZ_MAGIC       36      /* 36 u*ms/loop */
  83 
  84 #define ANALOG_MAX_NAME_LENGTH  128
  85 #define ANALOG_MAX_PHYS_LENGTH  32
  86 
  87 static short analog_axes[] = { ABS_X, ABS_Y, ABS_RUDDER, ABS_THROTTLE };
  88 static short analog_hats[] = { ABS_HAT0X, ABS_HAT0Y, ABS_HAT1X, ABS_HAT1Y, ABS_HAT2X, ABS_HAT2Y };
  89 static short analog_pads[] = { BTN_Y, BTN_Z, BTN_TL, BTN_TR };
  90 static short analog_exts[] = { ANALOG_HAT1_CHF, ANALOG_HAT2_CHF, ANALOG_HAT_FCS };
  91 static short analog_pad_btn[] = { BTN_A, BTN_B, BTN_C, BTN_X, BTN_TL2, BTN_TR2, BTN_SELECT, BTN_START, BTN_MODE, BTN_BASE };
  92 static short analog_joy_btn[] = { BTN_TRIGGER, BTN_THUMB, BTN_TOP, BTN_TOP2, BTN_BASE, BTN_BASE2,
  93                                   BTN_BASE3, BTN_BASE4, BTN_BASE5, BTN_BASE6 };
  94 
  95 static unsigned char analog_chf[] = { 0xf, 0x0, 0x1, 0x9, 0x2, 0x4, 0xc, 0x8, 0x3, 0x5, 0xb, 0x7, 0xd, 0xe, 0xa, 0x6 };
  96 
  97 struct analog {
  98         struct input_dev *dev;
  99         int mask;
 100         short *buttons;
 101         char name[ANALOG_MAX_NAME_LENGTH];
 102         char phys[ANALOG_MAX_PHYS_LENGTH];
 103 };
 104 
 105 struct analog_port {
 106         struct gameport *gameport;
 107         struct analog analog[2];
 108         unsigned char mask;
 109         char saitek;
 110         char cooked;
 111         int bads;
 112         int reads;
 113         int speed;
 114         int loop;
 115         int fuzz;
 116         int axes[4];
 117         int buttons;
 118         int initial[4];
 119         int axtime;
 120 };
 121 
 122 /*
 123  * Time macros.
 124  */
 125 
 126 #ifdef __i386__
 127 
 128 #include <linux/i8253.h>
 129 
 130 #define GET_TIME(x)     do { if (boot_cpu_has(X86_FEATURE_TSC)) x = (unsigned int)rdtsc(); else x = get_time_pit(); } while (0)
 131 #define DELTA(x,y)      (boot_cpu_has(X86_FEATURE_TSC) ? ((y) - (x)) : ((x) - (y) + ((x) < (y) ? PIT_TICK_RATE / HZ : 0)))
 132 #define TIME_NAME       (boot_cpu_has(X86_FEATURE_TSC)?"TSC":"PIT")
 133 static unsigned int get_time_pit(void)
 134 {
 135         unsigned long flags;
 136         unsigned int count;
 137 
 138         raw_spin_lock_irqsave(&i8253_lock, flags);
 139         outb_p(0x00, 0x43);
 140         count = inb_p(0x40);
 141         count |= inb_p(0x40) << 8;
 142         raw_spin_unlock_irqrestore(&i8253_lock, flags);
 143 
 144         return count;
 145 }
 146 #elif defined(__x86_64__)
 147 #define GET_TIME(x)     do { x = (unsigned int)rdtsc(); } while (0)
 148 #define DELTA(x,y)      ((y)-(x))
 149 #define TIME_NAME       "TSC"
 150 #elif defined(__alpha__) || defined(CONFIG_ARM) || defined(CONFIG_ARM64) || defined(CONFIG_PPC) || defined(CONFIG_RISCV)
 151 #define GET_TIME(x)     do { x = get_cycles(); } while (0)
 152 #define DELTA(x,y)      ((y)-(x))
 153 #define TIME_NAME       "get_cycles"
 154 #else
 155 #define FAKE_TIME
 156 static unsigned long analog_faketime = 0;
 157 #define GET_TIME(x)     do { x = analog_faketime++; } while(0)
 158 #define DELTA(x,y)      ((y)-(x))
 159 #define TIME_NAME       "Unreliable"
 160 #warning Precise timer not defined for this architecture.
 161 #endif
 162 
 163 static inline u64 get_time(void)
 164 {
 165         if (use_ktime) {
 166                 return ktime_get_ns();
 167         } else {
 168                 unsigned int x;
 169                 GET_TIME(x);
 170                 return x;
 171         }
 172 }
 173 
 174 static inline unsigned int delta(u64 x, u64 y)
 175 {
 176         if (use_ktime)
 177                 return y - x;
 178         else
 179                 return DELTA((unsigned int)x, (unsigned int)y);
 180 }
 181 
 182 /*
 183  * analog_decode() decodes analog joystick data and reports input events.
 184  */
 185 
 186 static void analog_decode(struct analog *analog, int *axes, int *initial, int buttons)
 187 {
 188         struct input_dev *dev = analog->dev;
 189         int i, j;
 190 
 191         if (analog->mask & ANALOG_HAT_FCS)
 192                 for (i = 0; i < 4; i++)
 193                         if (axes[3] < ((initial[3] * ((i << 1) + 1)) >> 3)) {
 194                                 buttons |= 1 << (i + 14);
 195                                 break;
 196                         }
 197 
 198         for (i = j = 0; i < 6; i++)
 199                 if (analog->mask & (0x10 << i))
 200                         input_report_key(dev, analog->buttons[j++], (buttons >> i) & 1);
 201 
 202         if (analog->mask & ANALOG_HBTN_CHF)
 203                 for (i = 0; i < 4; i++)
 204                         input_report_key(dev, analog->buttons[j++], (buttons >> (i + 10)) & 1);
 205 
 206         if (analog->mask & ANALOG_BTN_TL)
 207                 input_report_key(dev, analog_pads[0], axes[2] < (initial[2] >> 1));
 208         if (analog->mask & ANALOG_BTN_TR)
 209                 input_report_key(dev, analog_pads[1], axes[3] < (initial[3] >> 1));
 210         if (analog->mask & ANALOG_BTN_TL2)
 211                 input_report_key(dev, analog_pads[2], axes[2] > (initial[2] + (initial[2] >> 1)));
 212         if (analog->mask & ANALOG_BTN_TR2)
 213                 input_report_key(dev, analog_pads[3], axes[3] > (initial[3] + (initial[3] >> 1)));
 214 
 215         for (i = j = 0; i < 4; i++)
 216                 if (analog->mask & (1 << i))
 217                         input_report_abs(dev, analog_axes[j++], axes[i]);
 218 
 219         for (i = j = 0; i < 3; i++)
 220                 if (analog->mask & analog_exts[i]) {
 221                         input_report_abs(dev, analog_hats[j++],
 222                                 ((buttons >> ((i << 2) + 7)) & 1) - ((buttons >> ((i << 2) + 9)) & 1));
 223                         input_report_abs(dev, analog_hats[j++],
 224                                 ((buttons >> ((i << 2) + 8)) & 1) - ((buttons >> ((i << 2) + 6)) & 1));
 225                 }
 226 
 227         input_sync(dev);
 228 }
 229 
 230 /*
 231  * analog_cooked_read() reads analog joystick data.
 232  */
 233 
 234 static int analog_cooked_read(struct analog_port *port)
 235 {
 236         struct gameport *gameport = port->gameport;
 237         u64 time[4], start, loop, now;
 238         unsigned int loopout, timeout;
 239         unsigned char data[4], this, last;
 240         unsigned long flags;
 241         int i, j;
 242 
 243         loopout = (ANALOG_LOOP_TIME * port->loop) / 1000;
 244         timeout = ANALOG_MAX_TIME * port->speed;
 245 
 246         local_irq_save(flags);
 247         gameport_trigger(gameport);
 248         now = get_time();
 249         local_irq_restore(flags);
 250 
 251         start = now;
 252         this = port->mask;
 253         i = 0;
 254 
 255         do {
 256                 loop = now;
 257                 last = this;
 258 
 259                 local_irq_disable();
 260                 this = gameport_read(gameport) & port->mask;
 261                 now = get_time();
 262                 local_irq_restore(flags);
 263 
 264                 if ((last ^ this) && (delta(loop, now) < loopout)) {
 265                         data[i] = last ^ this;
 266                         time[i] = now;
 267                         i++;
 268                 }
 269 
 270         } while (this && (i < 4) && (delta(start, now) < timeout));
 271 
 272         this <<= 4;
 273 
 274         for (--i; i >= 0; i--) {
 275                 this |= data[i];
 276                 for (j = 0; j < 4; j++)
 277                         if (data[i] & (1 << j))
 278                                 port->axes[j] = (delta(start, time[i]) << ANALOG_FUZZ_BITS) / port->loop;
 279         }
 280 
 281         return -(this != port->mask);
 282 }
 283 
 284 static int analog_button_read(struct analog_port *port, char saitek, char chf)
 285 {
 286         unsigned char u;
 287         int t = 1, i = 0;
 288         int strobe = gameport_time(port->gameport, ANALOG_SAITEK_TIME);
 289 
 290         u = gameport_read(port->gameport);
 291 
 292         if (!chf) {
 293                 port->buttons = (~u >> 4) & 0xf;
 294                 return 0;
 295         }
 296 
 297         port->buttons = 0;
 298 
 299         while ((~u & 0xf0) && (i < 16) && t) {
 300                 port->buttons |= 1 << analog_chf[(~u >> 4) & 0xf];
 301                 if (!saitek) return 0;
 302                 udelay(ANALOG_SAITEK_DELAY);
 303                 t = strobe;
 304                 gameport_trigger(port->gameport);
 305                 while (((u = gameport_read(port->gameport)) & port->mask) && t) t--;
 306                 i++;
 307         }
 308 
 309         return -(!t || (i == 16));
 310 }
 311 
 312 /*
 313  * analog_poll() repeatedly polls the Analog joysticks.
 314  */
 315 
 316 static void analog_poll(struct gameport *gameport)
 317 {
 318         struct analog_port *port = gameport_get_drvdata(gameport);
 319         int i;
 320 
 321         char saitek = !!(port->analog[0].mask & ANALOG_SAITEK);
 322         char chf = !!(port->analog[0].mask & ANALOG_ANY_CHF);
 323 
 324         if (port->cooked) {
 325                 port->bads -= gameport_cooked_read(port->gameport, port->axes, &port->buttons);
 326                 if (chf)
 327                         port->buttons = port->buttons ? (1 << analog_chf[port->buttons]) : 0;
 328                 port->reads++;
 329         } else {
 330                 if (!port->axtime--) {
 331                         port->bads -= analog_cooked_read(port);
 332                         port->bads -= analog_button_read(port, saitek, chf);
 333                         port->reads++;
 334                         port->axtime = ANALOG_AXIS_TIME - 1;
 335                 } else {
 336                         if (!saitek)
 337                                 analog_button_read(port, saitek, chf);
 338                 }
 339         }
 340 
 341         for (i = 0; i < 2; i++)
 342                 if (port->analog[i].mask)
 343                         analog_decode(port->analog + i, port->axes, port->initial, port->buttons);
 344 }
 345 
 346 /*
 347  * analog_open() is a callback from the input open routine.
 348  */
 349 
 350 static int analog_open(struct input_dev *dev)
 351 {
 352         struct analog_port *port = input_get_drvdata(dev);
 353 
 354         gameport_start_polling(port->gameport);
 355         return 0;
 356 }
 357 
 358 /*
 359  * analog_close() is a callback from the input close routine.
 360  */
 361 
 362 static void analog_close(struct input_dev *dev)
 363 {
 364         struct analog_port *port = input_get_drvdata(dev);
 365 
 366         gameport_stop_polling(port->gameport);
 367 }
 368 
 369 /*
 370  * analog_calibrate_timer() calibrates the timer and computes loop
 371  * and timeout values for a joystick port.
 372  */
 373 
 374 static void analog_calibrate_timer(struct analog_port *port)
 375 {
 376         struct gameport *gameport = port->gameport;
 377         unsigned int i, t, tx;
 378         u64 t1, t2, t3;
 379         unsigned long flags;
 380 
 381         if (use_ktime) {
 382                 port->speed = 1000000;
 383         } else {
 384                 local_irq_save(flags);
 385                 t1 = get_time();
 386 #ifdef FAKE_TIME
 387                 analog_faketime += 830;
 388 #endif
 389                 mdelay(1);
 390                 t2 = get_time();
 391                 t3 = get_time();
 392                 local_irq_restore(flags);
 393 
 394                 port->speed = delta(t1, t2) - delta(t2, t3);
 395         }
 396 
 397         tx = ~0;
 398 
 399         for (i = 0; i < 50; i++) {
 400                 local_irq_save(flags);
 401                 t1 = get_time();
 402                 for (t = 0; t < 50; t++) {
 403                         gameport_read(gameport);
 404                         t2 = get_time();
 405                 }
 406                 t3 = get_time();
 407                 local_irq_restore(flags);
 408                 udelay(i);
 409                 t = delta(t1, t2) - delta(t2, t3);
 410                 if (t < tx) tx = t;
 411         }
 412 
 413         port->loop = tx / 50;
 414 }
 415 
 416 /*
 417  * analog_name() constructs a name for an analog joystick.
 418  */
 419 
 420 static void analog_name(struct analog *analog)
 421 {
 422         snprintf(analog->name, sizeof(analog->name), "Analog %d-axis %d-button",
 423                  hweight8(analog->mask & ANALOG_AXES_STD),
 424                  hweight8(analog->mask & ANALOG_BTNS_STD) + !!(analog->mask & ANALOG_BTNS_CHF) * 2 +
 425                  hweight16(analog->mask & ANALOG_BTNS_GAMEPAD) + !!(analog->mask & ANALOG_HBTN_CHF) * 4);
 426 
 427         if (analog->mask & ANALOG_HATS_ALL)
 428                 snprintf(analog->name, sizeof(analog->name), "%s %d-hat",
 429                          analog->name, hweight16(analog->mask & ANALOG_HATS_ALL));
 430 
 431         if (analog->mask & ANALOG_HAT_FCS)
 432                 strlcat(analog->name, " FCS", sizeof(analog->name));
 433         if (analog->mask & ANALOG_ANY_CHF)
 434                 strlcat(analog->name, (analog->mask & ANALOG_SAITEK) ? " Saitek" : " CHF",
 435                         sizeof(analog->name));
 436 
 437         strlcat(analog->name, (analog->mask & ANALOG_GAMEPAD) ? " gamepad": " joystick",
 438                 sizeof(analog->name));
 439 }
 440 
 441 /*
 442  * analog_init_device()
 443  */
 444 
 445 static int analog_init_device(struct analog_port *port, struct analog *analog, int index)
 446 {
 447         struct input_dev *input_dev;
 448         int i, j, t, v, w, x, y, z;
 449         int error;
 450 
 451         analog_name(analog);
 452         snprintf(analog->phys, sizeof(analog->phys),
 453                  "%s/input%d", port->gameport->phys, index);
 454         analog->buttons = (analog->mask & ANALOG_GAMEPAD) ? analog_pad_btn : analog_joy_btn;
 455 
 456         analog->dev = input_dev = input_allocate_device();
 457         if (!input_dev)
 458                 return -ENOMEM;
 459 
 460         input_dev->name = analog->name;
 461         input_dev->phys = analog->phys;
 462         input_dev->id.bustype = BUS_GAMEPORT;
 463         input_dev->id.vendor = GAMEPORT_ID_VENDOR_ANALOG;
 464         input_dev->id.product = analog->mask >> 4;
 465         input_dev->id.version = 0x0100;
 466         input_dev->dev.parent = &port->gameport->dev;
 467 
 468         input_set_drvdata(input_dev, port);
 469 
 470         input_dev->open = analog_open;
 471         input_dev->close = analog_close;
 472 
 473         input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS);
 474 
 475         for (i = j = 0; i < 4; i++)
 476                 if (analog->mask & (1 << i)) {
 477 
 478                         t = analog_axes[j];
 479                         x = port->axes[i];
 480                         y = (port->axes[0] + port->axes[1]) >> 1;
 481                         z = y - port->axes[i];
 482                         z = z > 0 ? z : -z;
 483                         v = (x >> 3);
 484                         w = (x >> 3);
 485 
 486                         if ((i == 2 || i == 3) && (j == 2 || j == 3) && (z > (y >> 3)))
 487                                 x = y;
 488 
 489                         if (analog->mask & ANALOG_SAITEK) {
 490                                 if (i == 2) x = port->axes[i];
 491                                 v = x - (x >> 2);
 492                                 w = (x >> 4);
 493                         }
 494 
 495                         input_set_abs_params(input_dev, t, v, (x << 1) - v, port->fuzz, w);
 496                         j++;
 497                 }
 498 
 499         for (i = j = 0; i < 3; i++)
 500                 if (analog->mask & analog_exts[i])
 501                         for (x = 0; x < 2; x++) {
 502                                 t = analog_hats[j++];
 503                                 input_set_abs_params(input_dev, t, -1, 1, 0, 0);
 504                         }
 505 
 506         for (i = j = 0; i < 4; i++)
 507                 if (analog->mask & (0x10 << i))
 508                         set_bit(analog->buttons[j++], input_dev->keybit);
 509 
 510         if (analog->mask & ANALOG_BTNS_CHF)
 511                 for (i = 0; i < 2; i++)
 512                         set_bit(analog->buttons[j++], input_dev->keybit);
 513 
 514         if (analog->mask & ANALOG_HBTN_CHF)
 515                 for (i = 0; i < 4; i++)
 516                         set_bit(analog->buttons[j++], input_dev->keybit);
 517 
 518         for (i = 0; i < 4; i++)
 519                 if (analog->mask & (ANALOG_BTN_TL << i))
 520                         set_bit(analog_pads[i], input_dev->keybit);
 521 
 522         analog_decode(analog, port->axes, port->initial, port->buttons);
 523 
 524         error = input_register_device(analog->dev);
 525         if (error) {
 526                 input_free_device(analog->dev);
 527                 return error;
 528         }
 529 
 530         return 0;
 531 }
 532 
 533 /*
 534  * analog_init_devices() sets up device-specific values and registers the input devices.
 535  */
 536 
 537 static int analog_init_masks(struct analog_port *port)
 538 {
 539         int i;
 540         struct analog *analog = port->analog;
 541         int max[4];
 542 
 543         if (!port->mask)
 544                 return -1;
 545 
 546         if ((port->mask & 3) != 3 && port->mask != 0xc) {
 547                 printk(KERN_WARNING "analog.c: Unknown joystick device found  "
 548                         "(data=%#x, %s), probably not analog joystick.\n",
 549                         port->mask, port->gameport->phys);
 550                 return -1;
 551         }
 552 
 553 
 554         i = analog_options[0]; /* FIXME !!! - need to specify options for different ports */
 555 
 556         analog[0].mask = i & 0xfffff;
 557 
 558         analog[0].mask &= ~(ANALOG_AXES_STD | ANALOG_HAT_FCS | ANALOG_BTNS_GAMEPAD)
 559                         | port->mask | ((port->mask << 8) & ANALOG_HAT_FCS)
 560                         | ((port->mask << 10) & ANALOG_BTNS_TLR) | ((port->mask << 12) & ANALOG_BTNS_TLR2);
 561 
 562         analog[0].mask &= ~(ANALOG_HAT2_CHF)
 563                         | ((analog[0].mask & ANALOG_HBTN_CHF) ? 0 : ANALOG_HAT2_CHF);
 564 
 565         analog[0].mask &= ~(ANALOG_THROTTLE | ANALOG_BTN_TR | ANALOG_BTN_TR2)
 566                         | ((~analog[0].mask & ANALOG_HAT_FCS) >> 8)
 567                         | ((~analog[0].mask & ANALOG_HAT_FCS) << 2)
 568                         | ((~analog[0].mask & ANALOG_HAT_FCS) << 4);
 569 
 570         analog[0].mask &= ~(ANALOG_THROTTLE | ANALOG_RUDDER)
 571                         | (((~analog[0].mask & ANALOG_BTNS_TLR ) >> 10)
 572                         &  ((~analog[0].mask & ANALOG_BTNS_TLR2) >> 12));
 573 
 574         analog[1].mask = ((i >> 20) & 0xff) | ((i >> 12) & 0xf0000);
 575 
 576         analog[1].mask &= (analog[0].mask & ANALOG_EXTENSIONS) ? ANALOG_GAMEPAD
 577                         : (((ANALOG_BTNS_STD | port->mask) & ~analog[0].mask) | ANALOG_GAMEPAD);
 578 
 579         if (port->cooked) {
 580 
 581                 for (i = 0; i < 4; i++) max[i] = port->axes[i] << 1;
 582 
 583                 if ((analog[0].mask & 0x7) == 0x7) max[2] = (max[0] + max[1]) >> 1;
 584                 if ((analog[0].mask & 0xb) == 0xb) max[3] = (max[0] + max[1]) >> 1;
 585                 if ((analog[0].mask & ANALOG_BTN_TL) && !(analog[0].mask & ANALOG_BTN_TL2)) max[2] >>= 1;
 586                 if ((analog[0].mask & ANALOG_BTN_TR) && !(analog[0].mask & ANALOG_BTN_TR2)) max[3] >>= 1;
 587                 if ((analog[0].mask & ANALOG_HAT_FCS)) max[3] >>= 1;
 588 
 589                 gameport_calibrate(port->gameport, port->axes, max);
 590         }
 591 
 592         for (i = 0; i < 4; i++)
 593                 port->initial[i] = port->axes[i];
 594 
 595         return -!(analog[0].mask || analog[1].mask);
 596 }
 597 
 598 static int analog_init_port(struct gameport *gameport, struct gameport_driver *drv, struct analog_port *port)
 599 {
 600         int i, t, u, v;
 601 
 602         port->gameport = gameport;
 603 
 604         gameport_set_drvdata(gameport, port);
 605 
 606         if (!gameport_open(gameport, drv, GAMEPORT_MODE_RAW)) {
 607 
 608                 analog_calibrate_timer(port);
 609 
 610                 gameport_trigger(gameport);
 611                 t = gameport_read(gameport);
 612                 msleep(ANALOG_MAX_TIME);
 613                 port->mask = (gameport_read(gameport) ^ t) & t & 0xf;
 614                 port->fuzz = (port->speed * ANALOG_FUZZ_MAGIC) / port->loop / 1000 + ANALOG_FUZZ_BITS;
 615 
 616                 for (i = 0; i < ANALOG_INIT_RETRIES; i++) {
 617                         if (!analog_cooked_read(port))
 618                                 break;
 619                         msleep(ANALOG_MAX_TIME);
 620                 }
 621 
 622                 u = v = 0;
 623 
 624                 msleep(ANALOG_MAX_TIME);
 625                 t = gameport_time(gameport, ANALOG_MAX_TIME * 1000);
 626                 gameport_trigger(gameport);
 627                 while ((gameport_read(port->gameport) & port->mask) && (u < t))
 628                         u++;
 629                 udelay(ANALOG_SAITEK_DELAY);
 630                 t = gameport_time(gameport, ANALOG_SAITEK_TIME);
 631                 gameport_trigger(gameport);
 632                 while ((gameport_read(port->gameport) & port->mask) && (v < t))
 633                         v++;
 634 
 635                 if (v < (u >> 1)) { /* FIXME - more than one port */
 636                         analog_options[0] |= /* FIXME - more than one port */
 637                                 ANALOG_SAITEK | ANALOG_BTNS_CHF | ANALOG_HBTN_CHF | ANALOG_HAT1_CHF;
 638                         return 0;
 639                 }
 640 
 641                 gameport_close(gameport);
 642         }
 643 
 644         if (!gameport_open(gameport, drv, GAMEPORT_MODE_COOKED)) {
 645 
 646                 for (i = 0; i < ANALOG_INIT_RETRIES; i++)
 647                         if (!gameport_cooked_read(gameport, port->axes, &port->buttons))
 648                                 break;
 649                 for (i = 0; i < 4; i++)
 650                         if (port->axes[i] != -1)
 651                                 port->mask |= 1 << i;
 652 
 653                 port->fuzz = gameport->fuzz;
 654                 port->cooked = 1;
 655                 return 0;
 656         }
 657 
 658         return gameport_open(gameport, drv, GAMEPORT_MODE_RAW);
 659 }
 660 
 661 static int analog_connect(struct gameport *gameport, struct gameport_driver *drv)
 662 {
 663         struct analog_port *port;
 664         int i;
 665         int err;
 666 
 667         if (!(port = kzalloc(sizeof(struct analog_port), GFP_KERNEL)))
 668                 return - ENOMEM;
 669 
 670         err = analog_init_port(gameport, drv, port);
 671         if (err)
 672                 goto fail1;
 673 
 674         err = analog_init_masks(port);
 675         if (err)
 676                 goto fail2;
 677 
 678         gameport_set_poll_handler(gameport, analog_poll);
 679         gameport_set_poll_interval(gameport, 10);
 680 
 681         for (i = 0; i < 2; i++)
 682                 if (port->analog[i].mask) {
 683                         err = analog_init_device(port, port->analog + i, i);
 684                         if (err)
 685                                 goto fail3;
 686                 }
 687 
 688         return 0;
 689 
 690  fail3: while (--i >= 0)
 691                 if (port->analog[i].mask)
 692                         input_unregister_device(port->analog[i].dev);
 693  fail2: gameport_close(gameport);
 694  fail1: gameport_set_drvdata(gameport, NULL);
 695         kfree(port);
 696         return err;
 697 }
 698 
 699 static void analog_disconnect(struct gameport *gameport)
 700 {
 701         struct analog_port *port = gameport_get_drvdata(gameport);
 702         int i;
 703 
 704         for (i = 0; i < 2; i++)
 705                 if (port->analog[i].mask)
 706                         input_unregister_device(port->analog[i].dev);
 707         gameport_close(gameport);
 708         gameport_set_drvdata(gameport, NULL);
 709         printk(KERN_INFO "analog.c: %d out of %d reads (%d%%) on %s failed\n",
 710                 port->bads, port->reads, port->reads ? (port->bads * 100 / port->reads) : 0,
 711                 port->gameport->phys);
 712         kfree(port);
 713 }
 714 
 715 struct analog_types {
 716         char *name;
 717         int value;
 718 };
 719 
 720 static struct analog_types analog_types[] = {
 721         { "none",       0x00000000 },
 722         { "auto",       0x000000ff },
 723         { "2btn",       0x0000003f },
 724         { "y-joy",      0x0cc00033 },
 725         { "y-pad",      0x8cc80033 },
 726         { "fcs",        0x000008f7 },
 727         { "chf",        0x000002ff },
 728         { "fullchf",    0x000007ff },
 729         { "gamepad",    0x000830f3 },
 730         { "gamepad8",   0x0008f0f3 },
 731         { NULL, 0 }
 732 };
 733 
 734 static void analog_parse_options(void)
 735 {
 736         int i, j;
 737         char *end;
 738 
 739         for (i = 0; i < js_nargs; i++) {
 740 
 741                 for (j = 0; analog_types[j].name; j++)
 742                         if (!strcmp(analog_types[j].name, js[i])) {
 743                                 analog_options[i] = analog_types[j].value;
 744                                 break;
 745                         }
 746                 if (analog_types[j].name) continue;
 747 
 748                 analog_options[i] = simple_strtoul(js[i], &end, 0);
 749                 if (end != js[i]) continue;
 750 
 751                 analog_options[i] = 0xff;
 752                 if (!strlen(js[i])) continue;
 753 
 754                 printk(KERN_WARNING "analog.c: Bad config for port %d - \"%s\"\n", i, js[i]);
 755         }
 756 
 757         for (; i < ANALOG_PORTS; i++)
 758                 analog_options[i] = 0xff;
 759 }
 760 
 761 /*
 762  * The gameport device structure.
 763  */
 764 
 765 static struct gameport_driver analog_drv = {
 766         .driver         = {
 767                 .name   = "analog",
 768         },
 769         .description    = DRIVER_DESC,
 770         .connect        = analog_connect,
 771         .disconnect     = analog_disconnect,
 772 };
 773 
 774 static int __init analog_init(void)
 775 {
 776         analog_parse_options();
 777         return gameport_register_driver(&analog_drv);
 778 }
 779 
 780 static void __exit analog_exit(void)
 781 {
 782         gameport_unregister_driver(&analog_drv);
 783 }
 784 
 785 module_init(analog_init);
 786 module_exit(analog_exit);

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