Lines Matching refs:x
83 #define ADB_DMA(x) (x) argument
84 #define ADB_SRCOUT(x) (x + OFFSET_SRCOUT) argument
85 #define ADB_SRCIN(x) (x + OFFSET_SRCIN) argument
86 #define ADB_MIXOUT(x) (x + OFFSET_MIXOUT) argument
87 #define ADB_MIXIN(x) (x + OFFSET_MIXIN) argument
88 #define ADB_CODECIN(x) (x + OFFSET_CODECIN) argument
89 #define ADB_CODECOUT(x) (x + OFFSET_CODECOUT) argument
90 #define ADB_SPORTIN(x) (x + OFFSET_SPORTIN) argument
91 #define ADB_SPORTOUT(x) (x + OFFSET_SPORTOUT) argument
92 #define ADB_SPDIFOUT(x) (x + OFFSET_SPDIFOUT) argument
93 #define ADB_EQIN(x) (x + OFFSET_EQIN) argument
94 #define ADB_EQOUT(x) (x + OFFSET_EQOUT) argument
95 #define ADB_A3DOUT(x) (x + OFFSET_A3DOUT) /* 0x10 A3D blocks */ argument
96 #define ADB_A3DIN(x) (x + OFFSET_A3DIN) argument
97 #define ADB_XTALKIN(x) (x + OFFSET_XTALKIN) argument
98 #define ADB_XTALKOUT(x) (x + OFFSET_XTALKOUT) argument