Lines Matching refs:body

203 		SVGA3dCmdDefineGBShader body;  in vmw_gb_shader_create()  member
229 cmd->header.size = sizeof(cmd->body); in vmw_gb_shader_create()
230 cmd->body.shid = res->id; in vmw_gb_shader_create()
231 cmd->body.type = shader->type; in vmw_gb_shader_create()
232 cmd->body.sizeInBytes = shader->size; in vmw_gb_shader_create()
250 SVGA3dCmdBindGBShader body; in vmw_gb_shader_bind() member
264 cmd->header.size = sizeof(cmd->body); in vmw_gb_shader_bind()
265 cmd->body.shid = res->id; in vmw_gb_shader_bind()
266 cmd->body.mobid = bo->mem.start; in vmw_gb_shader_bind()
267 cmd->body.offsetInBytes = res->backup_offset; in vmw_gb_shader_bind()
281 SVGA3dCmdBindGBShader body; in vmw_gb_shader_unbind() member
295 cmd->header.size = sizeof(cmd->body); in vmw_gb_shader_unbind()
296 cmd->body.shid = res->id; in vmw_gb_shader_unbind()
297 cmd->body.mobid = SVGA3D_INVALID_ID; in vmw_gb_shader_unbind()
298 cmd->body.offsetInBytes = 0; in vmw_gb_shader_unbind()
321 SVGA3dCmdDestroyGBShader body; in vmw_gb_shader_destroy() member
339 cmd->header.size = sizeof(cmd->body); in vmw_gb_shader_destroy()
340 cmd->body.shid = res->id; in vmw_gb_shader_destroy()
396 SVGA3dCmdDXBindShader body; in vmw_dx_shader_unscrub() member
411 cmd->header.size = sizeof(cmd->body); in vmw_dx_shader_unscrub()
412 cmd->body.cid = shader->ctx->id; in vmw_dx_shader_unscrub()
413 cmd->body.shid = shader->id; in vmw_dx_shader_unscrub()
414 cmd->body.mobid = res->backup->base.mem.start; in vmw_dx_shader_unscrub()
415 cmd->body.offsetInBytes = res->backup_offset; in vmw_dx_shader_unscrub()
486 SVGA3dCmdDXBindShader body; in vmw_dx_shader_scrub() member
501 cmd->header.size = sizeof(cmd->body); in vmw_dx_shader_scrub()
502 cmd->body.cid = shader->ctx->id; in vmw_dx_shader_scrub()
503 cmd->body.shid = res->id; in vmw_dx_shader_scrub()
504 cmd->body.mobid = SVGA3D_INVALID_ID; in vmw_dx_shader_scrub()
505 cmd->body.offsetInBytes = 0; in vmw_dx_shader_scrub()