Lines Matching refs:unlikely
170 if (unlikely(ret != 0)) { in vmw_gb_shader_init()
210 if (unlikely(ret != 0)) { in vmw_gb_shader_create()
215 if (unlikely(res->id >= VMWGFX_NUM_GB_SHADER)) { in vmw_gb_shader_create()
221 if (unlikely(cmd == NULL)) { in vmw_gb_shader_create()
257 if (unlikely(cmd == NULL)) { in vmw_gb_shader_bind()
288 if (unlikely(cmd == NULL)) { in vmw_gb_shader_unbind()
331 if (unlikely(cmd == NULL)) { in vmw_gb_shader_destroy()
404 if (unlikely(cmd == NULL)) { in vmw_dx_shader_unscrub()
494 if (unlikely(cmd == NULL)) { in vmw_dx_shader_scrub()
738 if (unlikely(vmw_user_shader_size == 0)) in vmw_user_shader_alloc()
745 if (unlikely(ret != 0)) { in vmw_user_shader_alloc()
753 if (unlikely(ushader == NULL)) { in vmw_user_shader_alloc()
772 if (unlikely(ret != 0)) in vmw_user_shader_alloc()
780 if (unlikely(ret != 0)) { in vmw_user_shader_alloc()
808 if (unlikely(vmw_shader_size == 0)) in vmw_shader_alloc()
815 if (unlikely(ret != 0)) { in vmw_shader_alloc()
823 if (unlikely(shader == NULL)) { in vmw_shader_alloc()
859 if (unlikely(ret != 0)) { in vmw_shader_define()
887 if (unlikely(ret != 0)) in vmw_shader_define()
983 if (unlikely(buf == NULL)) in vmw_compat_shader_add()
988 if (unlikely(ret != 0)) in vmw_compat_shader_add()
992 if (unlikely(ret != 0)) in vmw_compat_shader_add()
998 if (unlikely(ret != 0)) { in vmw_compat_shader_add()
1012 if (unlikely(ret != 0)) in vmw_compat_shader_add()