Name
fb_set_suspend — 
     low level driver signals suspend
 
Synopsis
| void fb_set_suspend ( | struct fb_info * info, | 
|  | int state ); | 
 
Arguments
- info
- 
     framebuffer affected
     
- state
- 
     0 = resuming, !=0 = suspending
     
Description
   This is meant to be used by low level drivers to
   signal suspend/resume to the core & clients.
   It must be called with the console semaphore held