Searched refs:SLOTSTATUS_READY (Results 1 – 2 of 2) sorted by relevance
82 #define SLOTSTATUS_READY 8 macro83 #define SLOTSTATUS_OCCUPIED (SLOTSTATUS_PRESENT|SLOTSTATUS_RESET|SLOTSTATUS_READY)392 budget_ci->slot_status = SLOTSTATUS_READY; in ciintf_interrupt()395 } else if (budget_ci->slot_status & SLOTSTATUS_READY) { in ciintf_interrupt()436 budget_ci->slot_status = SLOTSTATUS_READY; in ciintf_poll_slot_status()444 if (budget_ci->slot_status & SLOTSTATUS_READY) { in ciintf_poll_slot_status()
64 #define SLOTSTATUS_READY 8 macro65 #define SLOTSTATUS_OCCUPIED (SLOTSTATUS_PRESENT|SLOTSTATUS_RESET|SLOTSTATUS_READY)325 budget_av->slot_status = SLOTSTATUS_READY; in ciintf_poll_slot_status()331 if (budget_av->slot_status & SLOTSTATUS_READY) { in ciintf_poll_slot_status()