Searched refs:audio_aim (Results 1 – 1 of 1) sorted by relevance
30 static struct most_aim audio_aim; variable244 &audio_aim)))); in playback_thread()290 if (most_start_channel(channel->iface, channel->id, &audio_aim)) { in pcm_open()317 most_stop_channel(channel->iface, channel->id, &audio_aim); in pcm_close()732 static struct most_aim audio_aim = { variable746 return most_register_aim(&audio_aim); in audio_init()760 most_deregister_aim(&audio_aim); in audio_exit()