Searched refs:hangcheck_fence (Results 1 – 2 of 2) sorted by relevance
312 if (fence != gpu->hangcheck_fence) { in hangcheck_handler()314 gpu->hangcheck_fence = fence; in hangcheck_handler()317 gpu->hangcheck_fence = fence; in hangcheck_handler()328 if (gpu->submitted_fence > gpu->hangcheck_fence) in hangcheck_handler()
120 uint32_t hangcheck_fence; member